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BLENDER SIMS 4 GEOM TOOLS

Blender Sims 4 GEOM Tools is a free Blender add-on for Sims 4 custom-content creators. It imports and exports SimGeom (.simgeom) meshes and reads directly from packed .package archives so you do not have to extract resources by hand.

Textures are auto-created as Blender materials, and RLE textures can be exported back out to DDS. Built for Blender 4.0+ and 5.0, with no external dependencies. Supports GEOM versions 12 through 15 and the v3 RCOL wrapper used in modern Sims 4 packages.

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The add-on is free and GitHub stays the source. You can support the work on Patreon if you want to; it funds updates and changes nothing about the add-on.

FEATURES

COMPATIBILITY

FAQ

What does this add-on do?

It imports and exports Sims 4 SimGeom mesh files inside Blender, including direct reads from .package archives and automatic material setup from embedded textures.

Which Blender versions are supported?

Blender 4.0 through 5.0 on Windows, macOS, and Linux. No external Python dependencies are required beyond what ships with Blender.

Is it free?

Yes. The add-on is open source on GitHub and distributed under the same license as the upstream Sims 3 GEOM Tools fork it extends.

Fork of SmugTomato's Sims 3 GEOM Tools

View source on GitHub